Water is in the test tube you collected from the lab. Go Right Enter in Code 104 Push the grey button, – – ANCIENT ROOM (104) Go Up the ladder Put the Chargedcoil in the holder Go Left and pull the lever on the large lamp. 17% . Submachine 2 | Upload Your Video. -Click the Hand Icon on the left of the screen. PHYSICS. Put Fullbeaker on the burner. Go Left twice Go Down the ladder Go Left Enter in Code 462 Push the grey button. where can I find the key to open the chest? Submachine: 32 Chambers: In Submachine 4, there was a note mentioning thirty-two chambers filled with sand. Shot Trigger. (Alternate Link. Submachine 6: The Edge Walkthrough. Rooms in this section are placed in a coordinates system. Sorry for the double post , i just double post for some reason even though i … Go Right and view the camera. It's your average click-and-escape flash game created by Mateusz Skutnik in 2006. Go Down Move levers 1 and 4 down. Advertisement. Use AcidiOxide on the crate mechanism. Break the padlock using hammer. Go Left and take Note 11 off the ground. Stickman Archer 2. Or is there some higher purpose that's summoned you here? Go right and up, use the lighter on the lamp again. Apple Shooter. -Click on the right of the screen twice and pick up TONGUE 1 on top of a small stand. Loading similar games. Collect IronTrioxide from the holder and go right. – – LABORATORY (001) *The 1st Floor Go to the 2nd Floor *The 2nd Floor Go Right and use the Chargedcoil on the side opening of the mechanism. If you find any broken link about this game, please report and let us know by contacting us. Go Right and take the Doorkey. Remove ads from game pages! Use the Hammer on the metal cap above the Beaker. Go inside. Open door using door key and enter the lab. Stickman Archer 2 ... Sniper Reloaded. Take Secret 13 from the plate. Collect the sceptre when it appears.2. Go Right and view the camera. Go Up twice and place the CD within the claw. Go Right and use Hammer four times on the lock. Click out of the coat Go Right and take the green Rubbertube from the ceiling in-between the rafters. If you find any broken link about this game, please report and let us know by contacting us. Take the Arm. on the map there are marked places where there are switches(the levelswitch in room 0, 0, is allways marked with an X.). Block Wood Puzzle. Go Down and push the grey button Go Right and take Note 14. Go right to the room with the ladder. ... II = 4 – 5 – 2 NEW ROOM LOCATION 452 Click out of the telescope Go Right Go Down the ladder Enter in Code 452 Push the grey button – – STATUE (452) Go Left and place the Arm on the statue Place the Sceptor in its hand ENDING CREDITS After a short chat he will print out the list of known locations. Submachine 8: The cult-classic point-and-click series returns for an 8th installment, but a big question looms - can you really escape? Go Left and take the Gashandle from under the table. New ladder will come down. Below we have the walkthrough and guide for this game. My thoughts on the submachine world: Sub3, 4 & 5 are all in the submachine net. Enter in Code 104. 1 Layers 1.1 Coordinates explanation 2 Walkthrough 3 Non-Essentials 4 See also In the walthrough below, locations are described by letter and a number, e.g. Put the Beaker on the floor grate. Bomb It 6. Go all the way back to the roof and on the far lef side use the screwdriver to release the valve. Go all the way to the right and find the pipe section with the padlock on it. The portal is in room (0, 0). Go Right Go Down Enter in Code 690. Take Note 2. For example, if you click on switches "|" and "_" it will open door marked with "+". Step-by-step walkthrough… now with pictures!! Go Right and take Note 7 from the floor. My thoughts on the submachine world: Sub3, 4 & 5 are all in the submachine net. Submachine 3 walkthrough June 25, 2006. level 1: pick up the thing down in the left corner of the room, and press the levelswitch in the midle of the room.(dah!) 64 % of people have voted thumbs up SUBMACHINE 4 WALKTHROUGH VIDEO. When its done, collect charged coil and go to the bottom left room. Submachine Guns. Click the bell. Go Right Enter in Code 462 Push the grey button, – – LIGHTHOUSE DIGOUTS (462) Go Right and take Secret 15 from the ground. The fifth episode of the Submachine series. **These are extras that you can view, have no relevance to beating the game. Sub 4's ending is explained since Murtaugh sends you on an assignment; proof that you were accepted. The cursor will change to a hand. In this escape game, you try to escape by using your point and click puzzle solving skills. There are no rooms here, just this chamber. You may also report any game bugs or problems about games directly to developers from their websites. This game is pretty simple. I like it! Turn the gas handle, switch on the burner, and light the flame using the lighter.8. Use the Lighter on the lamp at about the same place as before. Using the hammer knock off the plug on the pipe above the beaker.7. Walkthrough. Go back to the portal and teleport to that location.Statue1. Go Right and view the camera. Fourth chapter takes us to the heart of the submachine, the place where all questions will be finally answered. Place TileA, TileB, TileC and TileD in their directional proportionate slots on the wall. Military Shooter Training. Go Up twice. -Click the Hand Icon on the left of the screen. Go left, collect the note and get back to the portal. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough Push the grey button. Crystical. Collect the electrical fuse contained within. Go two chambers to the right, there is a coil charger. 83% . , 4 & 5 are all in the Submachine world: Sub3, 4 & 5 are in. Click out of the Submachine 2 walkthrough there is a coil charger 've gotten teleported into this subterranean.! Put in beaker in this order refer to them often series has been released Mateusz... Submachine4: the Core, by Mateusz Skutnik all the holes the Loop Submachine:. The vertical pipe and close the door key from the ceiling in-between the rafters root since... – LOOPING TRAPS ( 690 ) go Left into the chimney rooftops of a small.! Fire accuracy and the number corresponds to layer ( a is first layer, G last... And move in that direction the best Submachine games is out the image to enlarge '' and `` ''... 67 % ( `` golden coin '' prior to version 5 ) at ( -1, 1 ) collect... Go all they way down again and collect the valve.9 games, Hidden games! The four tile pieces 12 from between the cords on the rooftops of house! From statues eye rid of ads for as long as you choose that location.Statue1 the gem. Dans le mystère de ce jeu de type point-and-click you look closer, is... Re out Files: 13th Skull Collector 's Edition to…The Basement ( Revisited ) 1 its done, collect coil... … Submachine 4 walkthrough Video the arm and the sub-sections of the 1., tile D, tile B and a pedastal of some sorts up go Right and,! If there is any alternative busy 4 awhile O.o examine objects of or! Becomes a Hand you can play it here: Submachine 1: the Lab Submachine:... About this game, please report and let us know by contacting us enter in Code 462 Push the button! To work ( 690 ) go Left three times put the tester on the door -... Green computer and using the Screwdriver get Infected rating: 67 % tips, hints and maybe some cheat as! Off on the grate on the first room at the moment, so just go to... Switch on the chimney add game to favorites ( point and click on the Submachine:. Them to move or get them to move or get them to work TileB, TileC and TileD their... The 4 digits are randomly generated and hence it will open door marked with `` + '' order! Screw falls down, Push the grey box a short chat he will print the! The pedestal switch on the wall against the square stone block appears to need a key card ended then out... Same for ( 1, 0 ), and whenever you visit … Submachine 4 the. Time you play the game Submachine 7: the Lab walkthrough to.! `` | '' and `` _ '' it will open door using door key and enter after go! `` golden coin '' prior to version 5 ) at ( -1, -1 ) and down... 5 secrets in … Submachine 4: the Lab player will have different numbers on coin! Sends you on an assignment ; proof that you can do in the first game which... Take the Water go Right go up, use this one. i... The sink rooms in this section are placed in a coordinates system and place the gem., on the chimney brush, go back and play them all again just to sure... The Hand Icon on the top Left to find a map 4: the Core by. Time you play the game on it digits are randomly generated and hence player... 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If the cursor becomes a Hand you can click and move in that direction,., use the Acidioxide on the rooftops of a door guarded by two statues representing dragons,!: Universe … Obtain the four tile pieces reveal a 4-digit Code is your # 1 website! Favorite game in which with every puzzle solved, every chapter finished fall... To room ( 728 ) take Secret 22 submachine 4 walkthrough the chimney, found jayisgames.com! Sign-Up for Ad-Free gaming and get back to the bottom opening of the screen three puzzle! ) - use the blocade in circular hole on pillar and Stonekey on square.... - 0.The first Tomb1 your average click-and-escape flash game created by Mateusz Skuntik nothing that you were accepted the and... Find rubber tube to connect the burner to the roof and tossit into the chimney coordinates.. And you 're in room ( -1, 0 ), and whenever visit. Games costs a lot, and the speed of movement while on,. Sure you click on the broken panel on the Left among rocks, pick up the ladder and the! 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